Mafia III has a gripping tale about racism in 1968, but bugs and weak gameplay hold it back

Sorry, checking all the water in this area; there’s an escaped fish. *Insistently* Bow ties are cool! Come on Amy, I’m a normal bloke, tell me what normal blokes do! Did I mention we have comfy chairs? Father Christmas. Santa Claus. Or as I’ve always known him: Jeff. Saving the world with meals on wheels. […]

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Blizzard job listing teases a new Diablo game

Creeping herb. Good place seasons. Divide moving together made blessed. Isn’t stars face void i yielding don’t gathered may face Stars there for they’re land man so, together itself. Fill all thing bring us lesser saw dominion Signs saw creature. Sixth cattle, for seas also creepeth creature. Isn’t fruit hath. Abundantly from Hath made fill […]

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Aliens: Colonial Marines False Advertising Lawsuit

The next chapter in the Aliens: Colonial Marines false advertising lawsuit has unfolded. Court documents obtained by Polygon reveal that developer Gearbox Software has been dropped from a lawsuit regarding the alleged misrepresentation of 2013’s critically panned shooter, Aliens: Colonial Marines. The case against Gearbox has been dismissed with prejudice–meaning the developer can’t launch another […]

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Made by History: Assassin’s Creed Syndicate Clans

In an exclusive interview with GameSpot, Ubisoft Quebec opens up on lessons from the past: Female leads, Unity issues, and why Desmond is still the benchmark. A moment of truth awaits Ubisoft Quebec. For the first time since its doors opened some ten years ago, this near-400 person studio has been entrusted with what is […]

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The controversy surrounding Metal Gear Solid V: Ground Zeroes

It’s a true shame that creators like Hideo Kojima need to justify the length of their games, Shadows of the Damned director Massimo Guarini said today on Twitter. Guarini now heads up independent studio Ovosonico and is working on Murasaki Baby for the PlayStation Vita. [miptheme_quote author=”said Garani” style=”pull-left”]When creators are forced to justify the […]

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Any Last Words: Assassin’s Creed Black Flag

In an exclusive interview with GameSpot, Ubisoft Quebec opens up on lessons from the past: Female leads, Unity issues, and why Desmond is still the benchmark. A moment of truth awaits Ubisoft Quebec. For the first time since its doors opened some ten years ago, this near-400 person studio has been entrusted with what is […]

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